🎮 DM Dashboard

⚔️ Initiative
Loading...
📖 Quick Reference
🎭 Conditions 15
Blinded
Can't see; auto-fail sight checks; attacks have disadvantage
Charmed
Can't harm charmer; charmer has advantage on social checks
Deafened
Can't hear; auto-fail hearing checks
Exhaustion
Cumulative levels; -2 per level on D20 tests; -5 ft speed per level; level 6 = death
Frightened
Disadvantage on checks/attacks while source visible; can't approach source
Grappled
Speed 0; disadvantage on attacks vs non-grappler; can be dragged
Incapacitated
Can't take actions, bonus actions, or reactions; breaks concentration; can't speak
Invisible
Can't be seen; advantage on initiative and attacks; attacks against have disadvantage
Paralyzed
Incapacitated; speed 0; auto-fail STR/DEX saves; attacks have advantage; melee hits are crits
Petrified
Turned to stone; incapacitated; speed 0; resistance to all damage; immune to poison
Poisoned
Disadvantage on attack rolls and ability checks
Prone
Crawl or spend half speed to stand; disadvantage on attacks; melee advantage, ranged disadvantage against you
Restrained
Speed 0; attacks have disadvantage; attacks against have advantage; DEX saves disadvantage
Stunned
Incapacitated; auto-fail STR/DEX saves; attacks against have advantage
Unconscious
Incapacitated and prone; drop items; speed 0; auto-fail STR/DEX saves; melee hits are crits; unaware
🎲 Dice
1
+0
Roll 1d20
Roll some dice!
Quick Rolls
📝 Notes
⏱️ Session Timer
0s
🎵 Ambient Music
Loading packs...
🔇 No sounds in this pack